Something of Beauty

Playing Bloodborne isn’t all I’ve been doing, but it’s a lot of what I’ve been doing.

Bloodborne Screenshot

Hidetaka Miyazaki’s Transcendent Quest for Beauty in Bloodborne:

…one of the handful of art designers of the game, Masanori Waragai, tells how he brought a design for the game’s undead dragon to Miyazaki. Looking at the sketch of a disgusting beast, swarming with maggots, Miyazaki chastised Waragai for relying on gross-out imagery: “Can’t you instead try to convey the deep sorrow of a magnificent beast doomed to a slow and possibly endless descent into ruin?”

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